GAMES

contact me or follow me @jsgroff

Educational engineer, researcher and designer whose work focuses on redesigning learning systems, environments, and experiences through educational innovations and technologies.


Currently: Research Assistant and PhD Candidate at the MIT Media Lab and the co-founder of the Center for Curriculum Redesign—an international NGO dedicated to redesigning the general curricula for the 21st century.



Previously:

VP of  at the Learning Games Network, leading the work on assessment in games and the executive producer on Playful Learning—an online knowledge base and community of practice for game-based learning in education.


US-UK Fulbright Scholar at Futurelab Education in Bristol, United Kingdom, studying innovation in systems of education and the use of console-games in Scotland’s schools.


Classroom teacher, named a Microsoft Innovative Teacher Leader in 2005 and a Google Certified Teacher.


Author of numerous frameworks on unblocking innovation in education systems, transformation and design over educational reform, and the ‘whole-mindedness’ pedagogical approach, and is one of the authors in the book 20Under40: Reinventing the Arts and Arts Education for the 21st Century—which selected submissions from 20 emerging arts education leaders under the age of 40.


Primary areas of expertise: the learning sciences, digital innovations for learning, new models of assessment and curricula, and the nature of innovation in education systems.

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